B站:
https://www.bilibili.com/video/BV11e4y1T7Ky
第1期 OpenGL入门Hello World环境配置
#include <glad/glad.h> #include <GLFW/glfw3.h> #include <iostream> //1.下载glfw //2.下载glad //3.新建空项目, //把include, lib放好 //4.把include, lib添加到项目中 //5.包含头文件,包含库文件,输入依赖 //6.把glad.c添加到项目中。 //7.写代码 void framebuffer_size_callback(GLFWwindow* window, int width, int height) { glViewport(0, 0, width, height); } int main() { glfwInit(); glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3); glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); GLFWwindow* window = glfwCreateWindow(800, 600, "LearnOpenGL", NULL, NULL); if (window == NULL) { std::cout << "Failed to create GLFW window" << std::endl; glfwTerminate(); return -1; } glfwMakeContextCurrent(window); if (!gladLoadGLLoader((GLADloadproc)glfwGetProcAddress)) { std::cout << "Failed to initialize GLAD" << std::endl; return -1; } glViewport(0, 0, 800, 600); glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); while (!glfwWindowShouldClose(window)) { glfwSwapBuffers(window); glfwPollEvents(); } glfwTerminate(); return 0; }